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I make toys for kids who don't want to grow up. I'm on the lookout for new projects. If you're interested in commissioning me to build something ridiculous, shoot me an email.

Sunday, June 15, 2025

G.I. Joe Hydro Viper Helmet: a Sidetrack Project

A few weeks ago I was scrolling through posts in one of my toy collectors' groups and was reminded of this guy:

Hydro Viper Trading Card

This was the "Hydro-Viper" one of the last G.I. Joe action figures I bought as a kid before I'd finally lost interest in that particular toy line.  Here's what the package and the action figure looked like:
Hydro Viper Toy References

At this point, the G.I. Joe line had started veering hard toward goofy science fiction concepts and bright colors.  That was just some of what helped me outgrow those particular toys.*
  This character was definitely a goofy science fiction concept in bright colors, but for some reason this guy struck a chord with me.  I was fascinated with all things military and scuba diving as a kid and this covered both.

The action figure wasn't particularly well sculpted and the colors seemed wrong, but I absolutely loved the artwork on the package.  Even their lore was cool:
Hydro Viper File Card

It's also fascinating to me that he came with a manta ray.  While a lot of the named, one-off characters had their animal sidekicks (i.e. Snake Eyes had a wolf named "Timber" and Shipwreck had a parrot named "Polly") this was not a unique, individual character.  Instead, he was one of presumably many rank and file troops that were given a series of surgical alterations for deep diving and then issued a specially trained manta ray to assist in their duties as part of an evil terrorist organization determined to rule the world.

Neat.

But I digress.

Stricken by an overwhelming wave of nostalgia, I decided I needed to bring this very distinctive dive helmet to life.  So I dug up all of the reference images I could and put Jeff to work on the digital sculpt.  In no time at all, he delivered this thing of beauty:
Hydro Viper by 3djefe

With the huge ears and dorsal fin, it was going to be easy for this helmet to get comically large.  So I told Jeff to keep the rest of the helmet as close fitting as possible.  He nailed it:
Hydro Viper Transparent Render

So I split it into separate parts to speed up the FDM** printing process and overnight my fleet of printers grew the whole set.  Here's the initial helmet roughed together:
Hydro Viper 3D Print Assembled

I didn't do the prettiest job on the seams, but a bit of sanding and Bondo made quick work of them:
Bodyshop Work Begins on Hydro Viper Helmet

And even at this stage, the helmet looked pretty spiffy:
Vamping Test Fit

After a couple of rounds of sanding and filling, the whole thing was given a two coats of red primer:
First Primer Drying Side

And I couldn't resist the urge to take dusty mirror selfies:
Mirror Test

For the almost burgundy red color, I applied a basecoat of Dupl-Color Bordeaux Red Metallic:
Hydro Viper First Color Coat

This was a nice, deep red which did a great job of adding depth to the details:
Hydro Viper First Color Coat

And with a clearcoat, the metallic effect was downright gorgeous:
Snoot Details Closeup

I masked off the dorsal fin and the forehead arrow and painted them with Rustoleum satin "Canyon Black" and gloss "Marigold" respectively:
Black and Yellow Details

The masking tape lifted a bit of the clearcoat, so apparently I didn't tack cloth the helmet enough before I sprayed the clear.  I'd have to go back and re-apply that later.

In the meantime, I used the scroll saw to cut some 1/8" smoke tinted acrylic sheet to make lenses to fit in the eye holes:
Cutting Out Acrylic Lenses

These pieces were heated in a toaster oven until they were soft and floppy*** then pressed into the eye hole from inside with a soft rag.  Then the soft acrylic was held in place, bulging out of the eye hole until it cooled and became rigid again.  This makes a perfectly bubbled, custom fit lens for the eye hole:
Hand Formed Tinted Acrylic Lens

The lenses were glued in place with cyanoacrylate adhesive, then I made up a pair of LED throwies to make the eyes more interesting:
LED Throwie

An LED throwie is literally just an LED taped onto a button cell battery.  It's about the simplest bit of electronics you can make and it did just what I needed to give me an idea of how the final effect would look:
Glowy Eye Test

Here you can just about make out the masking tape holding the LED throwie inside the eye from the test lighting:
Initial Lighting Test

Clearly I'd need a more elegant solution.

But the effect was just sinister enough and visibility was largely unimpaired:
Test Fit with Glowy Eyes

Success!

The LED throwies have enough juice to stay lit for several days, but I didn't want to have to re-make them every time I wanted to light up the helmet.  Instead, I wired up a pair of LEDs to a AA battery pack:
Hydro Viper LED Array

Then I shrink-wrapped the leads with a piece of aluminum armature wire, leaving just a tiny bit of the LED's tip showing on the end:
Heat Shrink with Armature Wire

This gave me a nice, stiff, posable stalk with the glowy bit on the end:
Poseable Eye Stalk

The battery pack was mounted up in the dorsal fin with a patch of velcro and the leads and armature wire were gaff taped into place.  The wire was bent to hold the LEDs in exactly the right spot in the center of the eye lens:
LED Array Rough Installation

The result was an appropriately menacing final touch to the character's glare:
Finished Hydro Viper

Unfriendly face is unfriendly:
Finished Hydro Viper Mean

And with a new application of clearcoat, it's done:
Finished Hydro Viper Helmet

Here's a nifty little turnaround:

I did go ahead and add a couple lengths of wiring loom to approximate the weirdly narrow air lines feeding into the snoot:
Finished Hydro Viper with Hoses

I need an ever-so-slightly bigger size though.  They don't look quite right.

In the meantime, I just need to talk myself out of making the rest of the costume and doing an underwater cosplay photoshoot.  

It sounds like fun though, so I'll probably end up doing it anyway.  In fact, I should start training a manta ray now.

Stay tuned...


*Girls.  The other main thing was girls.

**FDM Stands for "Filament Deposition Modeling," the more common type of 3D printing for at-home users.  It tends to take a lot of time for larger parts, so I cut them into smaller parts so they can all be printed simultaneously to speed things up.

***Made you look.

Monday, June 2, 2025

June UFO Sightings in the Workshop

 I've run behind on bloggage again.  While we can't share the main projects we're working on until the non-disclosures run out, what we can share is the scattered collection of UnFinished Objects (UFOs) in the hobby section of the workshop.

First off, after my copy of the Sidon Ithano helmet met an unfortunate end in the midst of unpacking for the Maker Faire a while back, I decided it was time for a re-do.  Here he is in the middle of the painting process:Sidon Ithano Helmet Weathered

On a completely unrelated note, I got to feeling a bit nostalgic the other day when I was reminded of the "Hydro Viper," one of the last figures I bought before I lost interest in G.I. Joes as a kid:
Hydro Viper Toy References

For no particular reason, I decided I needed to make the helmet for those guys.  Here it is in its base color before the details were picked out:
Hydro Viper First Color Coat
Now I need to talk myself out of making the rest of the costume.  Though an underwater cosplay photoshoot might be fun...

In other news, I came across a 3D model of an Ironman themed Samurai Yoroi helmet (LINK).  So I had to make one:
Iron Samurai in Primer

The Genestealer continues to see steady progress.  That's mostly just because Jeff is stopping by once a week to tinker on the hand sculpting.  Last week he dragged Walter Welsh along to offer some pointers and lend a hand:
Jeff and Walter Sculpting Genestealer Claws

I'm also making good progress on the Techpriest costume from Warhammer 40,000.  Here's the printed collar nearly ready to mold: 
Techpriest Collar Ready to Mold

I'm finishing it up just in time, because Jeff is nearly done with the model for the backpack:
Render from Jeff

This thing is going to be pretty great:
Render from Jeff

On the subject of Warhammer 40,000 stuff, I also decided to turn out a few more purity seals:
Purity Seals in Red

So much purity.

We're also revisiting some of the Masters of the Universe stuff we did a while back.  More on that later, but for now, here's the shield of Teela all prepped for paint:
Teela Shield in Primer

And finally, an updated Statue of Liberty which I printed from this file (LINK) and painted:
Lady Liberty Selfie

Because I needed that.

So that's just a few of the UFOs in the shop at the moment.  There's a bunch of other awesome in progress, so stay tuned...

Friday, May 30, 2025

Neobums: Building Little Background Characters for Neotropolis

A while back my friends at 32Ten Studios were forced to go out of business.  It was a sad day and truly the end of an era.  I was invited down to tour the facilities one last time before everything got auctioned off and get a look at what was going up for sale:Auction Preview Day

32Ten was the last traces of some pretty impressive cinematic history.  If you're not familiar with this shop in San Rafael, California, it's because it used to be called Kerner Optical Research, LLC.  If you've never heard of Kerner Optical, that's because it was more famously known as Industrial Light and Magic.

See, ILM had a bunch of their offices and workshops located at 3210 Kerner Boulevard.  To keep passers-by from being interested in what was going on inside, there was no signage outside to indicate that it was the home of Industrial Light and Magic.  Instead, one door was labeled "The Kerner Company, Optical Research Lab" an intentionally boring name that nobody would ever look twice at.  When ILM moved across the Golden Gate Bridge to the Presidio in San Francisco, they closed down their practical effects shops and shifted focus to digital effects.

Many of the folks who had been working in those practical effects shops decided to open their own business in the same place and just used the name on the door as the name of the new business.  For a while, Kerner Optical worked on a wide array of films ranging from Pirates of the Caribbean and Indiana Jones to Elysium and Avatar: the Last Airbender.

Eventually, Kerner went out of business and much of their equipment was auctioned off.  Then a bunch of the employees decided to open their own business in the same place and just use the number on the door as the name of the new business.  32Ten continued to work on a wide variety of film projects before ultimately being told by their landlord that it was time to leave.  They wanted to convert the site for use as storage and offices.

Weird.

As a result, a lot of major motion picture history would be dismantled, auctioned off, hauled away, or sold for scrap.  Case in point is the screening room:
20231030_131331
This cozy little theater is where Spielberg and Lucas sat to work out the final cut of Raiders of the Lost Ark.  It's where THX sound was invented.  It's also probably the first movie theater with stadium style seating.  And that's just one of the countless bits of amazing that lurked around every corner of the facility.

But I digress.

All of the equipment was going up for auction.  Much of it was lined up for viewing before the auction began in the main stage.  This was the same room where they blew up the second Death Star for Return of the Jedi.  On this day it looked like so:
20231030_123724

Mixed in with all manner of amazing stuff was this little guy:
Weird Little Critter Head, isn't it?

I come to find out that this guy was originally made for the cantina scenes in the music video for Weird Al Yankovic's "The Saga Begins."  You can see the video here: LINK.  In those scenes, countless alien creatures can be seen in the background.  You won't see this guy though because for some reason he didn't make the cut.  

While he wasn't up for auction, the mold they used to make his head was.  I had no idea what I'd do with it, but it was just intriguing enough to get me to bid on it.

Lo and behold: I ended up with the winning bid.

The mold sat on the bench for a couple of weeks before I went ahead and poured a latex cast filled with FlexFoamIt III from Smooth-On.  Here's the back of the head as I was demolding it:
Demolding

After trimming off the flashing from the casting, he was adorable:
First Cast from Odd Creature Mold

Months later we cast another one and my assistant Rachel painted them up.  She did an amazing job:
Steve Chillin'

We named the pair "Slurdat the Conqueror, Opressor of the Seven Moons of Kanus 9 and Dealer of a Billion Deaths," and his brother, "Steve:"
Slurdat the Conqueror, Opressor of the Seven Moons of Kanus 9 and Dealer of a Billion Deaths and His Brother Steve.

That year the crew was all going to attend Neotropolis, an immersive, live-action, cyberpunk themed event in the Mojave desert where attendees get to roleplay and explore the dystopian future on the fictional off-world colony of Kepler-609c.  You can see more about the event here: LINK.  If you were a particularly observant attendee at Neotropolis 3.0, you may have spotted the pair behind the bar at the Gentleman Loser.  They were just a pair of heads and didn't really do anything and I couldn't help but think we should've done more with them.  This is basically all they did at Neotropolis:
Steve Hanging Out

Fast forward to this year and we were gearing up to go back to Neotropolis.  Mixed in with all of the other projects in the shop, we were slipcasting a lot of stuff with red tinted latex.  So on a whim, I pulled a new casting from this mold:
20250214_134817

Rachel sewed up a little sandbag and we used a toddler's onesie to make him a quick and easy body:
Onesie Body for Jorbu the Bartender

To give him a bit more personality, I sliced his mouth open:
Open Mouth for Jorbu

This would be very important if he was going to fit in at the bar:
20250323_181328

I added a wire armature in his arms so that he could be a bit more posable and started looking out for secondhand kids' clothes to dress him up.  I ended up getting a lot more clothing than I'd expected. 

So we made another one:
Alien Wino

The mold didn't get put back in storage and we were doing more latex slipcasting, so we made a few more little alien heads.  Along the way, things started getting silly: 
NeoBums

While I figured we could easily dress them in whatever thrift store toddler clothes to cover them from the neck down, the would probably still need hands.  So I sat down and sculpted out a couple of pairs of hands in oil-based clay:
Hand Sculpts

These were molded in Ultracal 30:
Hand Molds Drying

Once the molds were good and dry, we started slipcasting copies of the hands.  Before demolding, each hand was fitted with a wire armature to make it posable and filled with foam.  Now they could grasp objects:
Scissor Grip

And make friendly gestures:
Goodbye

To give them a bit more weight and make it easier to sit them upright and have them stay, Rachel stitched more sandbags fitted with grommets so we could attach a length of pipe for a sort of spine:
Neotropolis 2225 026

The foam-filled heads were fitted with a length of armature wire which ran down into the spine pipe to keep the head from lolling off to the side.  The hands were attached to a piece of rope or armature wire that ran from side to side and was zip tied to the spine armature.  Then the whole thing was placed in a onesie, filled with poly-fill stuffing, and then dressed in hand-me-down kid's clothes and shoes:
Neotropolis 2225 028

Before too long, we had started lining up the finished aliens on the bench:
Neotropolis 2225 029

Soon, they started taking over:
Neotropolis 2225 036

By the time we were packing up for Neotropolis, there were twelve of these little dudes.  Along the way, some of them started getting names.  The first pair we had made last year was "Slurdat" and his brother "Steve."

The new batch started with Jorbu the Bartender:
Neotropolis 2225 059

Somewhere in the mix, we also made "Hiss Cratch" who went to work for Neotropolis Power and Cable:
Neotropolis 2225 034

And Blamo got hired to help out at Xenogon:
Neotropolis 2225 033

The rest were going to travel to the colony on Kepler-609c with no prospects for employment, just hoping to find a way to a better life.

These guys were a lot of fun:
Neotropolis 2225 047

This little bum spent the entire event passed out in Spacer's Landing, the local sake bar, where he very much made himself at home: 
Neotropolis 2225 044

The rest ended up on the streets, either begging for handouts:
Neobums 2225

Neotropolis 2225 068

The Cahdo Brothers

Or passed out drunk:
Neotropolis 2225 072

Or both:
Neobums 2225

Along the way, most of them ended up making friends:
Neobums 2225

Neobums 2225


Neobums 2225

Some found love:
Neobums 2225

Especially this little alien Don Juan:
Get some.

Damn, dude.

Seriously, I don't know what it is about this guy...

When it became clear that most of these little guys had very serious substance abuse issues, some people even staged interventions:
Neobums 2225

But mostly they just sat around asking for handouts:
Neobums 2225

This one little guy had the most adventures though:
Neobums 2225

Originally he was hanging out in the VIP lounge upstairs at one of the bars.  All day I'd spot him there every time I walked past and he seemed to be having a good time.  But at the end of the first day, I noticed the bar had closed and the little alien had disappeared.  Later that night, I was walking past the Sentinels* precinct office and one of the Sentinels flagged me down and mentioned they had one of my little aliens in the detention block.  They said they'd picked him up on a drunk and disorderly violation.  So there he was, sitting on the bench in lockup and looking angry.  

"Do you want to bail him out?" they asked.

"No," says I, "if this is what it takes for that little bastard to learn his lesson, he can spend a night in the cooler.  No reason for me to come up with bail money."

Some time later that evening, I happened by the Sentinels office and noticed they had shut down operations for the night.  The office was unmanned, save for one little alien sitting at the dispatch desk:
I AM DE SENTINELS NOW!

The next morning I went back to the detention block to spring him.  When I arrived, he was nowhere to be found.  The Sentinels on watch that morning had no idea where he'd gone.  He was just gone.

I spent the day out and about and didn't spot him until late in the evening when I wandered into Ghillie's Arcade.  There I found him sitting at a table with someone reading to him.  So I guess he was all taken care of:
Neotropolis 2225 082

He spent pretty much the whole day hanging out at Ghillie's Arcade:
Ghillie's Arcade Loiterer

The following day he disappeared again.  No idea where he went or what he got up to, but on Saturday night he turned up in the detention block again.  I mentioned to the Sentinels that I was thinking about going around town and rounding up the rest of them in preparation for the end of the event.  He suggested it might be better if they arrested them all instead.

So, aside from the three who had jobs, the rest were rounded up in a colony-wide crackdown by the heavily-armed Sentinels:
Sentinels Formed Up

The arrests were swift and brutal and showcased the oppressive nature of the Sentinels' brand of mercenary law enforcement practiced on Kepler-609c.  Before too long, the detention block started filling up with ornery little aliens:
Neobums 2225

People shouted in protest, but their pleas fell on deaf ears.  By the end of the night, all of the little aliens who hadn't found gainful employment were behind bars:
Neobums 2225

It seemed a sad end for many of them:
Neobums 2225

But this will not be the end of their story.

Stay tuned...